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Technocracy (2022)

Technocracy is a 3D, Top-down maze game created in a low poly art style. The game is based in a futuristic dystopian society and focuses on themes of pre-determinism and transhumanism. 

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My Role: Unity Programmer

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Technocracy is a 3D top down maze runner game. Similar to PacMan. My role in this project included C# scripting of some of the mechanics within the game. I worked on pick up, scoring, inventory, power ups, the UI and the game flow all the way till end game sequences.

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  • C# Scripting

  • UI Implementation

  • Code Architecture and Modularity

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TEAM

Bryce Sandall - UI/UX, Marketing & 3D Assets

Luke Archbold - Programming Lead

Leo Laughlin - Level Design & 3D Assets

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