top of page
SinkingBeyond.PNG

Sinking Beyond (2022 Epic Mega Jam)

Sinking Beyond was a submission for the Epic Game Jam hosted on itch.io. 

My Role: Unreal Engine Programmer

UnrealEngineSymbol.png
photoshop symbol.png

My role for this project includes Unreal Engine Blueprinting, Debugging, Optimization and much more. 

​

  • Unreal Engine Blueprinting

  • UI Implementation

  • Debugging

  • Team Management 

  • Game Design and Conceptualisation

  • 2D Asset Creation

Gameplay Footage

8a9ebe2a-9515-4ea2-b61d-0fc01d292d20_rw_1920.png
8ca52671-884c-4b92-88b1-8e5b34d49478_rw_1920.jpg
4471f120-6459-4d28-86fb-8aa54353afec_rw_1920.png
4098ecdd-ce70-43b4-ab22-b8792200878e_rw_1920.jpg

TEAM

Bryce Sandall - UI/UX & Marketing

Luke Archbold - Programming Lead

Leo Laughlin - Level Design & Audio

Lachlan- VFX & Audio

bottom of page