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Sinking Beyond (2022 Epic Mega Jam)
Sinking Beyond was a submission for the Epic Game Jam hosted on itch.io.
My Role: Unreal Engine Programmer
My role for this project includes Unreal Engine Blueprinting, Debugging, Optimization and much more.
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Unreal Engine Blueprinting
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UI Implementation
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Debugging
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Team Management
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Game Design and Conceptualisation
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2D Asset Creation
Footage Gameplay
TEAM
Bryce Sandall - UI/UX & Marketing
Luke Archbold - Programming Lead
Leo Laughlin - Level Design & Audio
Lachlan- VFX & Audio
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